'Indie Games Málaga' reaches its fifth edition with new categories and entrepreneurship and investment events in the video game sector. The Councilor for Innovation, Digitalization and Investment Capture of the Malaga City Council, and head of the National Digital Content Pole, Alicia Izquierdo, has announced the details of this new edition, which takes place in said space located in Tabacalera and which will be It is one of the main national competitions aimed at giving visibility to the independent video game industry and rewarding the best initiatives in the sector.

'Indie Games Málaga' showcases innovation and creativity in the interactive entertainment industry and provides a unique platform for independent developers, entrepreneurs and investors to connect and promote their talent in the global video game community.

Sergio Álvarez Tejeda, CEO of Serialify, also participated in the presentation, representing Planeta Fabrik Ventures, which is promoting this year the 'Best Indie Narrative Video Game' category, which joins 'Best Indie Video Game from Guest Country: Colombia' as two of the main novelties of the edition.

For her part, Lourdes González Perea, head of the Technological Accessibility Department of the ONCE Foundation, has presented the category of 'Best Accessible Indie Video Game', which she repeats this year with the aim of making visible interactive entertainment projects that adapt to functional diversities.

These categories join the already classic categories of the contest, such as those for video games for mobile phones (mobile), for computers or consoles (PC/consoles), as well as with the implementation of extended or technological reality (XR/Tech). From all these categories, the winner of the 'Best Video Game Indie Games Málaga 2023' award will emerge.

The deadline for submitting video games for the contest remains open until July 31 via the website


In the 2023 edition, the 'Indie Games Málaga' has a total prize of 24.000 euros that are distributed as follows: 4.000 euros for the winner of each category with the exception of the 'Best video game from a guest country: Colombia' category. which awards a prize of 2.000 euros. And an additional 2.000 euros will be awarded to the 'Best indie video game', which will be selected from among the six winners.

Once the deadline for submitting candidatures closes on July 31, the Polo will select 30 finalists - five per category - for this fifth edition, who will compete for the awards that will be announced at the final gala on November 10 in FYCMA.


New this year, the fifth edition of the awards has a calendar of three events that include two professional days prior to the awards gala that will take place on November 10 at FYCMA (Palacio de Ferias y Congresos de Málaga).

In this way, next Friday, July 28, the Polo will host the celebration of the 'Indie Games Network Entrepreneurship Zone' day with a program with presentations and round tables by prominent industry figures such as Jordi de Paco who will present "The 40 worst Deconstructeam games", an opportunity to learn from the challenges faced by this renowned studio. In addition, the round table "Financing entrepreneurship" will bring together experts such as Miguel Sánchez Galindo (EOI), Héctor Calvo López (Ministry of Culture and Sports) and Nacho Liñán, who will share their vision on how to finance entrepreneurial projects.

The program includes a round table on "Entrepreneurship from the perspective of the industry." Prominent names such as Mariona Valls (Mango Protocol), Valeria Castro (Platonic Games), Jordi de Paco (Deconstructeam) and Ángel Beltrán (Talpa Games) will participate, who will share their experiences and advice for entrepreneurs.

Valeria Castro, co-founder and CEO of Platonic Games, will also present a presentation on video game development and how to overcome challenges in the industry. Those interested in attending this first event can do so by registering for free through the website

Likewise, next September 29, the “Indie Games Network Investment Zone” will take place at the National Digital Content Pole, which will feature the participation of prominent agents from the video game industry.